![]() 2000 is a great place to start, though! I'd second the recommendation to just play through 2, 3, and 4 in order to see which you like best. I can't speak to 1 and 5, because I haven't played either-though I think the general consensus is you wouldn't be missing much. Learn how to divide the land into grids for streets and skyscrapers with the optimal Si. I think that 4 is also, overall, the most popular (it also has its own subreddit, /r/simcity4), both because it was the last one for a while and because it's just a very good game. Pro strategy city layout for the game SimCity BuildIt played on iPad. keep in mind that the game is called 'Cities: Skylines 2' not '81 Tiles Mod 2', theres literally an entirely new game attached to it, its not a map expansion DLC for a mod from the first game. Also a waste of time as everyone knows how to make a grid, what would have been good is a video on a layout that works end game with high traffic. ![]() 3 and 4 are pretty similar, so that difference really comes down to which one you like more.Ĥ is my personal favorite, because I find that its simulation is a really nice level of abstraction: It's simple enough that you can handle things without all too much difficulty, but intricate enough that if you want you can really start playing with it to get pretty deep into it. I wouldnt say its the most efficient layout as you have lots and lots of roads that could be used to build more buildings. Rule 1: Keep producing items as continuously as possible. I think 3 has a lot of fans, it has a lot of significant advancements in game and art design. Ive been playing BuildIt for quite a while now and have written out some strategies that Ive been employing: 1. I think it honestly comes down to personal preference! They're all really good.Ģ000 is simpler than 3 and 4, but there are some features (like Arcologies and Hydro plants) that aren't in later games that I personally am a big fan of, because I grew up with it! So it's got a lot of nostalgia for me.
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